Aladdin 7 results
They get stuck in the outbox when he hasn't looked at them yet.
Superpuppy 3
K6-3+ 450 ACZ (6x100)
DFI K6BV3+/66 Rev B2 (2 Meg) w/ 2x28mm Chipset Fans
2x256 Meg PC 133 Hynix SDRAM
1x 20G Maxtor (7200)
2x 80G Maxtor (7200) Ducted w/ 2x486 Fans Mount
52/24/52/16 LG CDR/RW/DVD
8/4/3/12/24/16/32 LG Super Multi
ATI 9000 aiw Radeon AGP
SB Audigy 1 MP3 Sound
CMD 649 IDE Controller
NEC USB 2 Card
K6-3+ 450 ACZ (6x100)
DFI K6BV3+/66 Rev B2 (2 Meg) w/ 2x28mm Chipset Fans
2x256 Meg PC 133 Hynix SDRAM
1x 20G Maxtor (7200)
2x 80G Maxtor (7200) Ducted w/ 2x486 Fans Mount
52/24/52/16 LG CDR/RW/DVD
8/4/3/12/24/16/32 LG Super Multi
ATI 9000 aiw Radeon AGP
SB Audigy 1 MP3 Sound
CMD 649 IDE Controller
NEC USB 2 Card
forgot to mention - to extract the module you need amibcp.
@swaaye
yes, i also heard that artx is terribly slow ... but i am not a gamer, im not interested in testing that kinda games. btw, the grafic artx device is integrated in the northbridge, so its not a gpu - the cpu has to do all the grafic operations.
@swaaye
yes, i also heard that artx is terribly slow ... but i am not a gamer, im not interested in testing that kinda games. btw, the grafic artx device is integrated in the northbridge, so its not a gpu - the cpu has to do all the grafic operations.
http://www.eetimes.com/story/OEG19991108S0027
http://en.wikipedia.org/wiki/ArtX (oh look, it's all on wikipedia)
I had believed that Alladin 7 never actually became a finished product...
http://www.jonpeddie.com/Back_Pages/200 ... 2004.shtmlThe chip set, known as the Aladdin 7, will be an Acer product, with a 128-bit graphics bus, a geometry engine and the power to plot 12.5 million triangles per second. It is sampling now and will ramp into volume production next quarter, at $32 in quantities of 10,000.
http://arstechnica.com/wankerdesk/4q99/artx.htmlIt took ArtX to prove that an IGP wasn't going to work in the high end. The ArtX IGP had T&L, a notion that was just beginning to get traction in discrete PC parts with the introduction of Nvidia's Riva in early 1999 (the workstation folks like 3Dlabs had it for years).
What ArtX found out, the hard way, was there just wasn't enough bandwidth in the systems of 1999 to do a UMA, and so the part was dropped, and no one came out with a true IGP again until Nvidia announced its Nforce for the AMD platform in 2001.
FYI, I believe Artx was largely manned by people from SGI who worked on the Nintendo 64. They split off to form Artx and did this Alladin 7 and Gamecube. ATI then acquired them and they were a major force behind ATI's comeback with Radeon 9700.A while back, I reported on ArtX's plans to integrate high-end 3D graphics on a Super7 mobo. (For those of you who don't know, ArtX is providing the 3D mojo for Nintendo's upcoming Dolphin game console.) Anyway, I came across a booth where ArtX was showing off their technology by holding a 4-way Q3 demo deathmatch. Before I talk about the deathmatch, I need to say a word about ArtX's technology. The systems used were K6-based, with the ArtX gfx tech integrated on the north bridge. Now, I don't know if it was the large LCD monitors or the early drivers, but the Q3 demo looked absolutely awful. I'm not kidding when I say I haven't seen graphics that bad since the Atari days. I just couldn't believe my eyes.
http://en.wikipedia.org/wiki/ArtX (oh look, it's all on wikipedia)
I had believed that Alladin 7 never actually became a finished product...
- Uranium235
- Senior K6'er
- Posts: 183
- Joined: Mon Sep 12, 2005 9:59 pm
New Aladdin 7
Just found an Acorp Acorp 5ALI61 plus here in Italy.
The owner is testing it to see if it is still alive, hope so.
The owner is testing it to see if it is still alive, hope so.
It did. The Aladdin 7 was just so late to market that it never amounted to anything. I think they expected AMD to keep producing K6 CPUs for sometime longer than they did, but when the Athlon was such a tremendous success for them, AMD pulled the plug on all their K6 lines. The K6-2+ and K6-III have a higher IPC on integer operations, but the Athlons just killed them in floating-point and that's what was driving the market in 2000.swaaye wrote:I had believed that Alladin 7 never actually became a finished product...
FIC VA-503+, Rev. 1.2, AMD K6-III+ 450@550MHz, 80GB Seagate ATA-100, 3dfx Voodoo3 3500 TV, TB Montego II Quadzilla, Win98se, 384MB PC100
Compaq Presario 1273, AMD K6-III+ 450@400MHz 1.8v, 40GB Samsung 5400RPM, extremely hacked Win98SE, 288 (yes, 288!) MB RAM
(Also an AMD FX-8350, which does the heavy lifting these days...)
Compaq Presario 1273, AMD K6-III+ 450@400MHz 1.8v, 40GB Samsung 5400RPM, extremely hacked Win98SE, 288 (yes, 288!) MB RAM
(Also an AMD FX-8350, which does the heavy lifting these days...)