Aladdin 7 results

Discussion relating to Socket 7 hardware.
DonPedro
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Post by DonPedro »

kalabok,
got your pm, sent a reply (already twice), but replies got stuck in the "outbox". don't know why ... let me know if you don't get it within 24 hours.
Jim
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Post by Jim »

They get stuck in the outbox when he hasn't looked at them yet.
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kalabok
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Post by kalabok »

found a way to remove the video device out of the bios:

for ami bioses simply remove the bios module called
PCI AddOn ROM ; DevID=0004, VenID=1400.

got that info from rom.by, but its still untested. hope the artx graphic is dead after that modification and dont takes memory from sdram anymore.
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swaaye
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Post by swaaye »

You really need to try to see if any games from 1999-00 run on that Artx GPU. It supposedly has T&L. This is something designed by the Gamecube and Radeon 9700 folks. From what I've read about it though, it's not so hot lol.
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kalabok
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Post by kalabok »

forgot to mention - to extract the module you need amibcp.

@swaaye

yes, i also heard that artx is terribly slow ... but i am not a gamer, im not interested in testing that kinda games. btw, the grafic artx device is integrated in the northbridge, so its not a gpu - the cpu has to do all the grafic operations. :roll:
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swaaye
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Post by swaaye »

http://www.eetimes.com/story/OEG19991108S0027
The chip set, known as the Aladdin 7, will be an Acer product, with a 128-bit graphics bus, a geometry engine and the power to plot 12.5 million triangles per second. It is sampling now and will ramp into volume production next quarter, at $32 in quantities of 10,000.
http://www.jonpeddie.com/Back_Pages/200 ... 2004.shtml
It took ArtX to prove that an IGP wasn't going to work in the high end. The ArtX IGP had T&L, a notion that was just beginning to get traction in discrete PC parts with the introduction of Nvidia's Riva in early 1999 (the workstation folks like 3Dlabs had it for years).

What ArtX found out, the hard way, was there just wasn't enough bandwidth in the systems of 1999 to do a UMA, and so the part was dropped, and no one came out with a true IGP again until Nvidia announced its Nforce for the AMD platform in 2001.
http://arstechnica.com/wankerdesk/4q99/artx.html
A while back, I reported on ArtX's plans to integrate high-end 3D graphics on a Super7 mobo. (For those of you who don't know, ArtX is providing the 3D mojo for Nintendo's upcoming Dolphin game console.) Anyway, I came across a booth where ArtX was showing off their technology by holding a 4-way Q3 demo deathmatch. Before I talk about the deathmatch, I need to say a word about ArtX's technology. The systems used were K6-based, with the ArtX gfx tech integrated on the north bridge. Now, I don't know if it was the large LCD monitors or the early drivers, but the Q3 demo looked absolutely awful. I'm not kidding when I say I haven't seen graphics that bad since the Atari days. I just couldn't believe my eyes.
FYI, I believe Artx was largely manned by people from SGI who worked on the Nintendo 64. They split off to form Artx and did this Alladin 7 and Gamecube. ATI then acquired them and they were a major force behind ATI's comeback with Radeon 9700.
http://en.wikipedia.org/wiki/ArtX (oh look, it's all on wikipedia)

I had believed that Alladin 7 never actually became a finished product...
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Uranium235
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Post by Uranium235 »

kalabok, do you use the onboard video on your ALI 7 boards or a PCI graphics card? If you do use a PCI graphics card, what do you use?

BTW, check your PM.
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kalabok
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Post by kalabok »

hm,

the 133mhz operation does not work with onboard video. so i dont use it. the pci graphic cards were a 16mb blaster banshee and one 4mb 3dfx card.
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mamba
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New Aladdin 7

Post by mamba »

Just found an Acorp Acorp 5ALI61 plus here in Italy.
The owner is testing it to see if it is still alive, hope so.
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jsc1973
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Post by jsc1973 »

swaaye wrote:I had believed that Alladin 7 never actually became a finished product...
It did. The Aladdin 7 was just so late to market that it never amounted to anything. I think they expected AMD to keep producing K6 CPUs for sometime longer than they did, but when the Athlon was such a tremendous success for them, AMD pulled the plug on all their K6 lines. The K6-2+ and K6-III have a higher IPC on integer operations, but the Athlons just killed them in floating-point and that's what was driving the market in 2000.
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(Also an AMD FX-8350, which does the heavy lifting these days...)
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swaaye
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Post by swaaye »

I think the race to 1GHz and the Duron did the K6 series in. :)

They were around in notebooks for a while though. That was the whole point of the K6-2+ and III+ after all and those came out while Athlon was around.
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